This Delete Python Effector hides clones completely by toggling clone’s visiblity, instead of scaling them to zero. There are three different modes to play with.

Delete by index effector
Hides clones by given index number or range. Indexes are separated with commas (,) and ranges are pointed with dashes (-). You can also invert the final output.

Delete by scale effector
Hides clones (visibility) based on clone’s scale parameter (not size). This helps to get rid off too tiny or too big clones when you are randomizing clones’ scale with e.g. random effector.

Delete random effector
Hides clones randomly. You can change seed to randomize which clones are deleted, change amount of deleted clones and invert the final output.

Updated 20/11/2022:
> Semantic versioning

Updated 24/04/2023:
> Added modulo feature

Updated 25/05/2023:
> Bug fix

ar_effector_delete.c4d v1.2.2 (2023.1.2)

Cinema 4D, Effector, MoGraph, Python